The timer to capture the flag(s) is doubled, and the general aura radius was also increased. The Battle Mod reworks almost every aspect of gameplay warfare has been reworked to improve Rome II’s battles.Most diplomatic stances and actions also give more extreme effects. The AI will more likely trade, arrange and improve treaties, and join in wars with factions they like, while also breaking treaties and requesting allies to go to war with factions they do not like. Diplomacy is also overhauled in this mod. The AI will also prefer and try to build armies and military buildings. There is an extra army recruitment slot for the player and AI. The AI Mod makes the AI change how it recruits and uses armies, resulting in a more aggressive opponent that uses balanced armies.Unit Pack Compatibility is available in Spanish, French, Italian, German, Czech, Polish, Russian, and Turkish. Without this mod, only English custom unit names and descriptions can be seen. This is from the added text modders put in the game, largely in Unit Packs. Unit Pack Compatibility is a necessary installment for all non-English versions of Radious: Total War.The smallest Unit Pack, Sand Empires, gives 60 units to Numidian, African, Arabian, and Eastern subcultures. Eastern Eclipse Unit Pack gives units for Seleucids, Armenia, Pontus, Parthia, and other Eastern faction to a total of 131 units. Rise of an Empire Unit Pack totals to 134 units added to Rome, Carthage, Epirus, Athens, Sparta, Macedon, Illyria, and other minor factions. The largest Unit Pack, Barbarian Invasion, gives 186 units for the Germanic, Iberian, Thracian, Briton, Celtic, Dacian, and other barbarian factions.
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